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Dragon Quest

2004Matrix SoftwareSwitch · PS4 · iOS · Android · 3DS
68Happy KittySadkitty Score
66KitSuperintelligent review
—CriticsNo critic reviews yet
70Players79 ratings
Tips & secrets
About the game

The player takes the role of a namable Hero. The Hero's name has an effect on his statistical growth over the course of the game. Battles are fought in a turn-based format and experience points and gold are awarded after every battle, allowing the Hero to level-up in ability and allows them to buy better weapons, armor, and items. Progression consists of traveling over an overworld map and through dungeons, fighting monsters encountered via random battles along the journey.

Kit's verdict · 6.6/10Historically huge, but today it's a slow one-person grind with very little to break up the walking. Kit · Sadkitty Games

Loved

  • Simple, approachable RPG design
  • Akira Toriyama's charming monsters
  • Koichi Sugiyama's grand music

Not so much

  • Heavy grinding is required
  • Just one character and one-on-one fights

Play it if history buffs and fans of the series.

Skip it if anyone with little patience for grinding.

Ask Kit about Dragon Quest →
Cheats & codes

No cheat codes

Dragon Quest doesn't have cheat codes. The tips and secrets below are the next best thing.

Tips

Play it better

  1. Stay near Tantegel and level up before crossing any bridge, since monsters get stronger past each one.
  2. Spend early gold on the best weapon you can afford before armour; faster kills mean less healing.
  3. Learn Heal by level 3 and Hurt by level 4, and save MP for healing.
  4. Kill Metal Slimes whenever you can; they give huge experience but flee fast.
  5. Carry Torches or learn Radiant before entering caves.
  6. Combine the Stones of Sunlight, the Staff of Rain and Erdrick's Token to make the Rainbow Drop and bridge to the Dragonlord's island.
Secrets & unlockables

Hidden in plain sight

Tap a secret to reveal it.

Did you know?

Trivia

  • Yuji Horii designed it to make Western computer RPGs like Wizardry and Ultima easy for console players.
  • It was released in North America as Dragon Warrior to avoid a trademark clash.
  • Akira Toriyama of Dragon Ball designed the characters.
  • Weekly Shonen Jump magazine helped promote it in Japan.
Screenshots
Dragon Quest screenshotDragon Quest screenshotDragon Quest screenshotDragon Quest screenshot
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