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Diablo

1996Blizzard NorthPC · Mac · PS1
88PurrfectSadkitty Score
90KitSuperintelligent review
—CriticsNo critic reviews yet
84Players607 ratings
Tips & secrets
About the game

Diablo is an isometric strategy RPG and one of the most well-known examples of the action-RPG subgenre. Although some of the game mechanics resemble a typical RPG, all actions are done in real-time just like in an action game. The player have to kill hordes of monsters through randomized dungeon levels in order to gain experience points, gold and a variety of equipment to bolster the hero's monster-killing potency.

Kit's verdict · 9.0/10Dark, tense and addictive, and the loot loop it created still runs half the industry. Kit · Sadkitty Games

Loved

  • Gripping, oppressive atmosphere and great music
  • Random dungeons and loot make every run different
  • Simple to learn, hard to put down

Not so much

  • Slow walking speed with no run button
  • Inventory management gets fiddly

Play it if anyone who loves the 'one more item' loop of loot games.

Skip it if players who want deep stories or complex character builds.

Ask Kit about Diablo →
Cheats & codes

No cheat codes

Diablo doesn't have cheat codes. The tips and secrets below are the next best thing.

Tips

Play it better

  1. Warrior is the easiest class for a first run. The Sorcerer is the strongest late on, thanks to spells like Chain Lightning.
  2. The Butcher waits on level 2 and hits hard. Lure him to a doorway and fight from a spot where you can retreat.
  3. Wirt, the peg-legged boy in town, sells one random item for a big markup, but it's often excellent.
  4. Always carry Town Portal scrolls so you can sell loot and heal without walking back up.
  5. Identify unknown items with Cain or scrolls before selling. Magic gear sells for much more.
  6. Fight in corridors so enemies come at you one at a time.
  7. Put stat points into Vitality on every class. Deep levels punish low health.
Secrets & unlockables

Hidden in plain sight

Tap a secret to reveal it.

Did you know?

Trivia

  • Blizzard North originally designed Diablo as a turn-based game before switching to real time.
  • It launched alongside Battle.net, Blizzard's free online service.
  • Matt Uelmen's acoustic Tristram theme is one of gaming's most recognisable town tunes.
  • Diablo was a Windows 95 game, part of the shift away from DOS in the mid-90s.
Screenshots
Diablo screenshotDiablo screenshotDiablo screenshotDiablo screenshot
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