
Arcanum: of Steamworks and Magick Obscura
Imagine a place of wonder,where magic and technology hold equal sway, and an adventurer might just as easily wield a flintlock pistol as a flaming sword. A place where great industrial cities house castle keeps and factories, home to Dwarves, Humans, Orcs and Elves alike. A place of ancient runes and steamworks, of magic and machines, of sorcery and science. Arcanum is the first game to come from the development house Troika Games, LLC, started by former Fallout team members Tim Cain, Leonard Boyarsky, and…

It's ambitious and clever, but rough around the edges.Kit · Sadkitty Games
Loved
- Magic versus technology system
- Massive freedom
- Haunting string soundtrack
Not so much
- Clunky combat
- Buggy without patches
Play it if players who love quirky, open-ended RPGs.
Skip it if players who need polished combat.
No cheat codes
Arcanum: of Steamworks and Magick Obscura doesn't have cheat codes. The tips and secrets below are the next best thing.
Play it better
- Choose magic or technology early; mixing them makes both weaker.
- Use turn-based combat for tough fights.
- Pick a background for a special perk and flaw.
- Persuasion opens many alternate routes.
- Install the unofficial patch for fixes.
Hidden in plain sight
Tap a secret to reveal it.
Trivia
- Troika was founded by Fallout creators Tim Cain, Leonard Boyarsky and Jason Anderson.
- Ben Houge wrote its string quartet score.
- Troika only made three games before closing in 2005.
- It shipped with a world editor for fan modules.



