Zelda II: The Adventure of Link
74Happy KittySadkitty Score
74KitSuperintelligent review
—CriticsNo critic reviews yet
—PlayersNo ratings yet
Link must wake a sleeping Princess Zelda by clearing six palaces. This sequel swaps the top-down view for side-scrolling sword fights, RPG levelling and towns.
Kit's verdict · 7.4/10
Ambitious and misunderstood, with sharp sword combat buried under brutal difficulty and cryptic towns.Kit · Sadkitty Games
Loved
- Deep, skill-based sword fighting
- Spells and levelling add strategy
- Great palace music
Not so much
- Game overs send you all the way back to the start
- Many vague hints and hidden requirements
Play it if hardcore players who love a tough action RPG and don't mind grinding.
Skip it if zelda fans expecting the original's top-down exploration.
Cheats & codes
No cheat codes
Zelda II: The Adventure of Link doesn't have cheat codes. The tips and secrets below are the next best thing.
Tips
Play it better
- Level Attack first; killing things faster is the best defence in this game.
- Learn the Downward Thrust in Mido and the Upward Thrust in Darunia, since some enemies and areas need them.
- Ironknuckles and Darknuts block by matching your shield height; feint with a crouch then a high stab.
- Use the Shield spell before boss fights and Fairy to fly past broken bridges or locked doors.
- Collect Point bags to level up, and red jars to refill magic.
- The Hammer from Death Mountain breaks rocks blocking the southern path.
Secrets & unlockables
Hidden in plain sight
Tap a secret to reveal it.
Did you know?
Trivia
- It's the only Zelda with side-scrolling combat as its main mode and an experience point system.
- It first launched on the Famicom Disk System in Japan.
- It sold over four million copies, despite its reputation as the 'black sheep' of the series.
- Dark Link debuted here as a final boss.
Member reviews
What the Clowder thinks
Loading member reviews…