Sid Meier's Civilization VI
83Happy KittySadkitty Score
83KitSuperintelligent review
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Civ's sixth main entry spreads each city across the map with districts, turning city planning into a spatial puzzle. It is the busiest, most colourful Civ, with years of expansions and leader packs.
Kit's verdict · 8.3/10
Smarter cities and more ideas than ever, held back by a weak AI and endless micromanagement.Kit · Sadkitty Games
Loved
- Districts make city placement matter
- Eurekas reward how you play
- Gorgeous theme and art style
Not so much
- AI struggles with its own rules
- Late game drags with busywork
Play it if planners who love optimising cities and puzzle-like layouts.
Skip it if players who want a sharp, challenging AI opponent.
Cheats & codes
No cheat codes
Sid Meier's Civilization VI doesn't have cheat codes. The tips and secrets below are the next best thing.
Tips
Play it better
- Plan districts around adjacency bonuses, such as Campuses next to mountains and Holy Sites by forests.
- District costs rise as you research, so lay them down early even if you can't fill them yet.
- Chase Eureka and Inspiration triggers to cut research and civics time in half.
- Housing caps growth; settle by rivers, lakes or coast for fresh water.
- Builders have limited charges, so prioritise improvements that boost your key cities.
- Pick a pantheon early since the good ones go fast.
Secrets & unlockables
Hidden in plain sight
Tap a secret to reveal it.
Did you know?
Trivia
- Sean Bean narrates the technology and civic quotes.
- The main theme, Sogno di Volare, was composed by Christopher Tin, who also wrote Civ IV's Grammy-winning Baba Yetu.
- Ed Beach led the design, and districts were inspired by unstacking cities the way Civ V unstacked units.
- The Rise and Fall (2018) and Gathering Storm (2019) expansions added loyalty, eras, climate change and disasters.
Member reviews
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