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Sid Meier's Civilization V

2010Firaxis GamesPC · Mac
90PurrfectSadkitty Score
90KitSuperintelligent review
—CriticsNo critic reviews yet
—PlayersNo ratings yet
1 cheat & tips
About the game

The turn-based empire builder where you guide a civilisation from the Stone Age to the Space Age. It swapped squares for hexes and stacks for single units, and with its expansions became many fans' favourite Civ.

Kit's verdict · 9.0/10With both expansions, it's the cleanest, most addictive 'one more turn' machine ever built. Kit · Sadkitty Games

Loved

  • Hex map and one-unit-per-tile make war tactical
  • City-states add rich diplomacy
  • Brave New World expansion is superb

Not so much

  • The base game alone feels hollow
  • AI is easily exploited on lower difficulties

Play it if strategy fans who want deep play without drowning in systems.

Skip it if anyone who wants real-time action or quick sessions.

Ask Kit about Sid Meier's Civilization V →
Cheats & codes

Every Sid Meier's Civilization V cheat we know

Enables the debug panel to spawn units, add gold and reveal the map.PC · Edit config.ini in Documents/My Games/Sid Meier's Civilization 5, change DebugPanel to 1, then press ~ in game.

Single-player only. Cheats can turn off achievements and some saves; use them on a spare save.

Tips

Play it better

  1. Keep an eye on global happiness; luxury resources are the cheapest way to keep a growing empire content.
  2. Puppet conquered cities instead of annexing them to avoid a big happiness hit.
  3. Tradition suits small, tall empires while Liberty suits wide, expanding ones.
  4. Send gold or quest help to city-states to borrow their units, food and votes.
  5. Settle near rivers and luxuries, and don't plant cities too close together early on.
  6. Build Workers early; improved tiles beat almost any early building.
Secrets & unlockables

Hidden in plain sight

Tap a secret to reveal it.

Did you know?

Trivia

  • Jon Shafer led the design and introduced hexes and one unit per tile to the series.
  • Gods & Kings (2012) added religion and espionage, and Brave New World (2013) added trade routes and culture victories.
  • Its hex grid influenced a wave of later strategy games.
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