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Sid Meier's Civilization V cover art

Sid Meier's Civilization V

2010Firaxis GamesPC · Mac · Linux
88PurrfectSadkitty Score
90KitSuperintelligent review
87Critics5 critic reviews
85Players1,168 ratings
1 cheat & tips
About the game

Sid Meier's Civilization V is a turn-based strategy game in which players lead a civilization from the ancient era through the future. Players found cities, research technologies, build improvements, train military units, and engage in diplomacy with AI or human opponents. Victory can be achieved through domination, science, culture, diplomacy, or by having the highest score when time runs out. The game features a hex-based tile system, city-states as minor factions, and ranged combat that prevents unit…

Kit's verdict · 9.0/10With both expansions, it's the cleanest, most addictive 'one more turn' machine ever built. Kit · Sadkitty Games

Loved

  • Hex map and one-unit-per-tile make war tactical
  • City-states add rich diplomacy
  • Brave New World expansion is superb

Not so much

  • The base game alone feels hollow
  • AI is easily exploited on lower difficulties

Play it if strategy fans who want deep play without drowning in systems.

Skip it if anyone who wants real-time action or quick sessions.

Ask Kit about Sid Meier's Civilization V →
Cheats & codes

Every Sid Meier's Civilization V cheat we know

Enables the debug panel to spawn units, add gold and reveal the map.PC · Edit config.ini in Documents/My Games/Sid Meier's Civilization 5, change DebugPanel to 1, then press ~ in game.

Single-player only. Cheats can turn off achievements and some saves; use them on a spare save.

Tips

Play it better

  1. Keep an eye on global happiness; luxury resources are the cheapest way to keep a growing empire content.
  2. Puppet conquered cities instead of annexing them to avoid a big happiness hit.
  3. Tradition suits small, tall empires while Liberty suits wide, expanding ones.
  4. Send gold or quest help to city-states to borrow their units, food and votes.
  5. Settle near rivers and luxuries, and don't plant cities too close together early on.
  6. Build Workers early; improved tiles beat almost any early building.
Secrets & unlockables

Hidden in plain sight

Tap a secret to reveal it.

Did you know?

Trivia

  • Jon Shafer led the design and introduced hexes and one unit per tile to the series.
  • Gods & Kings (2012) added religion and espionage, and Brave New World (2013) added trade routes and culture victories.
  • Its hex grid influenced a wave of later strategy games.
Screenshots
Sid Meier's Civilization V screenshotSid Meier's Civilization V screenshotSid Meier's Civilization V screenshotSid Meier's Civilization V screenshot
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